I haven’t blogged for the last couple of days, because of a not-so-fantastic combination of being extremely busy and sick. Last Thursday I had the first Geek Dinner I in part had organized (meaning I was “working” for most of the evening) and then last weekend I attended BarCamp London 4. Added to that, I caught some bug at the Geek Dinner, so since then I haven’t been feeling that well, spending Friday, yesterday and today in bed. Despite being sick though, I had a great time at BarCamp London 4!

BarCampLondon4

With all the fuss surrounding the sign-up for this BarCamp, I was going in with my fingers crossed hoping it would turn out to be a good BarCamp. And it was. There were some minor “glitches” which I’ll come back to later, but overall it was a great experience. This time it was held at the GCap offices in Leicester Square and was organized excellently by GCap’s Ross Bruniges. I’ve split this post up in two parts (this doesn’t necessarily mean though Day 1 and Day 2), cause it just got too long.

Breakfast, Registration and Lunch

So last Saturday morning together with Cristiano and some Dutch friends who were specially here for BarCamp (Reinier, Martijn and Joost) I made my way to London’s cinema center. We were there quite early (9ish) to first grab some breakfast at a small cafe near Leicester Square, meeting up with Simon and Kevin. Completely satisfied by a yummy traditional English breakfast, we then headed to the GCap building, where the BarCamp magic (well, the registration at least) was about to start.

BarCampLondon4

After registering, we found much to our delight that the venue had a roof terrace and spent the next hour waiting there till the intro talk began. As always we got a general dos and don’ts speech (“fires are bad”), a thank you to the sponsors and the “every single person in the room introduces themselves”, which takes like forever. After the talk, lunch was served and everybody got to fill in the session boards. Osmosoft sponsored the lunch, a great batch of Pret-A-Manger sandwiches and salads. I decided to do my talk in the very first slot, getting it quickly over and done with. Btw, I won’t write about every single session I went to; just the main ones that stood out for me.

My Talk: Probabilities Explained Through Poker, Werewolf and Deal Or No Deal

I noticed at previous geek gatherings that a lot of people don’t get their probabilities right and thought it might be interesting to do a hands-on session on that topic with some easy and cool examples. Idea was great, execution though… not that great. I hadn’t prepared that much (just some examples) and during my talk I fell silent way too often. Plus I don’t think I actually know/play enough poker to say a lot about it. I might do this talk another time, but I’ll have to polish it up a great deal. Cristiano actually filmed the entire thing (and a lot of the other sessions), so you can watch it here:

The Quest for a Open Source Event Management Solution
I went to this session expecting a demo of an event manager, which for me was interesting with Cristiano having just created his own event manager for the Geek Dinners. Instead though it was about gathering people together who are all interested in helping on an open source event manager. There wasn’t anything implemented yet; it was about how a general “use for every type of event” solution could be created.

Faceball Tournament

If you don’t know what Faceball is, check the official website out. The main idea is to hit the other person in the face with a pink or blue Flickr ball (don’t worry they’re very soft). I wasn’t planning to participate, but after seeing all the previous people play, I wanted to know for myself how difficult it was. Surprisingly though, while I didn’t win (Cristiano beat me in the semi-final), I did get the highest score! I’ve got a bunch of Faceball photos up on my Flickr and the video of it here, only the grand finale is missing. Cristiano won though and got us two Flickr pro accounts.

Beauty in Web Design

This was a great (and pretty) presentation from Cennydd on what beauty is and how we should attempt to create beauty in websites. He showed a couple of great examples of how art is perceived and how beauty really is in the eye of the beholder. My short description doesn’t do it justice and I wished I had recorded this, although sometime this month podcasts should be coming out from all the sessions. For the mean time, check out the slides on SlideShare.

The rest of this blog post will follow tomorrow or sometime later, once the videos become available. To check out the videos we already have, head over the Vimeo BarCampLondon4 Channel. I’ve also got more photos up on Flickr.

Barcamp Berlin

November 13th, 2007

Before moving to London I used to be a boring student hanging out with student friends at student events (not that there’s anything wrong with that, mind you). Once in London I discovered a whole different world with engaging Dinners and Camps to go to. For me, it started when a couple of months ago Cristiano went to Barcamp London, came back completely enthusiastic about it and dragged me to a London Girl Geek Dinner (LGGD). I really liked the LGGD, but wasn’t really that sure about the Barcamp from what I heard about it. At the time I just thought that it wouldn’t be something for me. Then Cristiano dragged me to Barcamp Brighton (the dragging isn’t as bad as it sounds like) and I really loved it. The atmosphere and dynamics of the event were just so inspiring and interesting, I even held a last-minute presentation myself on emotion recognition (which to be honest wasn’t that good).

When Cristiano suggested we should go to Berlin for the Barcamp and the Web 2.0 Expo, I was initially not too sure about it. I mean, it’s in a different country with a different language. I know, I know, I’m Dutch and should be able to speak German, because we get it at school, but I only know how to read German. Listening and speaking? Nope, not my forte at all. Anyhow, in the end we did decide to go and so last Saturday I found myself at the Cimdata Medienakademie for Barcamp Berlin.

BarCamp Berlin 2

Overall Impressions

Compared to previous Barcamps, the Berlin one had a very different feel to it. I may have only been to the Brighton one, but other more experienced BarCampers also claimed the atmosphere was slightly off. It wasn’t that it was a bad event, but it didn’t have that feeling of a BarCamp to it. In part, I think this came through various circumstances.

For starters, the event wasn’t overnight, forcing you to go back to your hotel, which created the option of sleeping in. The second day I got up at 11:00 and arrived at BarCamp only at 13:00, missing the first 2 sessions. Yes, that is my own fault, but with an overnight it definitely wouldn’t have happened. Further, the overnight generates a more relaxed and informal environment, creating a great atmosphere for burgeoning friendships, hack sessions, last minute presentation mashups and a string of Werewolf games.

Next to that, the food organization was a bit weird; there was bread and toppings available for lunch on both days, but no dinner at all. I did hear though that with previous German BarCamps they did provide more food, but because of no-show-ers they had to throw a lot of it away.

BarCamp Berlin 2

Day 1

The first session I went to was about how game mechanics could be applied in the design of web community sites. They gave a list of 10 principles that were used within games and showed how they could be used for web communities. My problem with this presentation though was that most examples weren’t that convincing. With some the connection to game design seemed forced, as if the presenter was seeing a game design that wasn’t there. With others, they didn’t use the strongest examples available; I don’t remember it all exactly (unfortunately), but I came up with a couple more powerful examples.

BarCamp Berlin 2After that I went to a presentation of Kathrin Grannemann about procrastination. Most of the techniques she showed I had heard about already and it would have helped a lot if she had used slides. What I found most interesting was that most people there had never or only just recently heard of the term “procrastination” before. Some wanted to know who made up the term and when it first appeared, as if someone just recently invented it. It’s a fracking normal English word!

I then went to see a presentation about OAuth, a web-based protocol for API authentication. The idea is that most APIs (Flickr, Facebook, Upcoming) all use different authentication methods, while there should be an open standard used by all parties. I had heard about OAuth already before at the Future of Web Apps, so I was interested to know some more about it.

Cristiano then held a session about how he created a lifstream with Yahoo Pipes. Most people though didn’t know what Yahoo Pipes was, so it would have been more interesting to do just the presentation about Pipes. FYI, Yahoo Pipes is an online service that let’s you combine, filter and edit different feed types, creating personalized feeds. I haven’t tried it out myself yet, but I have some RSS-feed problems that could be solved with this.

BarCamp Berlin 2

After all the sessions were over it was announced that an hour later the games evening would begin, including the BarCamp favourite Werewolf. So together with Cristiano, Reinier, Alper and Eelke, I quickly went in search of some easy dinner; I couldn’t risk missing Werewolf, especially because we wouldn’t be able to play whole night (like normal BarCamps). We ended up getting Doner Kebab at a cute little snackbar, where the sweet guy behind the counter gave us free tea (cool and weird at the same time, right?). After that we hurried back to the BarCamp where Ian was organising and explaining the rules to all the newbies of Werewolf. We had a couple of fun games (3 if I remember), one of which was the weirdest game of Werewolf I ever played.

Although there wasn’t any official food, some people had the idea to order pizzas. Great idea, only it took more than an hour for it to arrive. Slightly before 12:00 when we were supposed to be kicked out, the pizzas finally arrived and everybody quickly wolfed them down.

BarCamp Berlin 2

Day 2

The second day didn’t start out that well, waking up at 11:00. Add to that the difficulty of finding a coffee place open in the morning on Sunday and the general hassle of getting up, dressing up, getting ready and getting there, we only arrived at the BarCamp venue at 13:00, missing the first two morning sessions. I was actually planning on holding a presentation, but to my surprise (and a lot of other people’s surprise) the whole day was booked! Every single session slot was taken! Anyhow, I’m definitely going to have a session at BarCamp London 3, you can count on that.

That day I first went to a discussion session about which Mac Apps you use and recommend to others. I had a lot to say, because I was one of the few which knew which apps worked under Leopard and I have a lot of obscure little apps. I like this type of session, but only once the “usual” stuff has been handled; they always mention the obvious apps, like Quicksilver, Twitterrific and TextMate. I’m thinking of doing a similar talk at BarCamp London 3, but adding some kind of twist to avoid all those boring apps.

BarCamp Berlin 2

I then attended the discussion session about fostering Barcamps over Europe, led by Nicole Simon. She explained the problems they had with organizing the Berlin BarCamp and the reasons why it couldn’t be like a “normal” BarCamp. Some people mentioned future BarCamps they were planning and I am glad to see the BarCamp wildfire is raging everywhere.

As my final session of BarCamp Berlin, I went to the Librarian session by Patricia Hanrahan. I didn’t really know what to expect; I mean, librarians, they’re those stuffy old people with books, right? Who uses books nowadays anyway? (Just kidding, if you know me, you know my obsession with books. I’m the type of person who loves the smell of old crumbling books) Patricia explained though that librarians use a lot of digital techniques; heck, they’re the ones who invented tagging! There’s a problem though with the mindset of the younger librarians versus the older (stuffier) librarians, with the older ones not fully embracing the digital era.

BarCamp Berlin 2

We ended BarCamp with a great party at St. Oberholz, meeting a lot of great people (*waves at Patricia, Nicole, Frode and Nav). I’m really looking forward to BarCamp London 3 now; so many people I know are coming, it’s sure to be great!

Weirdest Werewolf Game Ever

November 5th, 2007

One of the traditions at BarCamp is to play Werewolf during the overnight. Although there wasn’t any overnight with this Berlin BarCamp (and we were kicked out at 12), we get the chance to play Werewolf. Now this is not going to be a post on how to play it, so if you’re not familiar with it, check out the rules here or here (or just skip this post entirely). What is this post about? The weirdest probability-wise most unlikely game of Werewolf I ever played.

Okay, some facts before I start: there were 13 people with 3 Werewolves, 1 Seer and 1 Healer. We played with 4, maybe 5 experts and the rest were all newbies, which may be reason it went so weird. I was a Villager, so I’ll be describing everything first from my viewpoint.

Night1
randomperson13 dies

Day1
The seer declares himself during the introduction “I’m not A Werewolf” round and says he has important information. Turns out the “important” information is that MrA (who is sitting next to him) is a Villager. Worst newbie mistake ever! There’s a whole discussion that maybe the “Seer” is a Werewolf and he’s just pretending to be the Seer, but probabilistically that’s very, very unlikely. In the end, we lynch randomperson12, who was asking too many questions.

Night2
MrA (person11) dies. Logical right? The Seer told us MrA’s a Villager, so the Werewolves take him out, leaving less information for the rest of the group.

Day2
The Seer identifies MrB as a Werewolf. After some discussion, we lynch MrB (person10).

Night3
The Seer dies (person9). Hmm, interesting. This meant that or a) the Healer didn’t believe him or b) the Healer was dead.

Day3
The Healer reveals himself, saying he didn’t believe the Seer, so kept healing healing himself. I realise that he could just as well be a Werewolf, cause either way he’s not going to die next round. After some discussion I do believe he’s the Healer and we lynch the guy (person8) who to quickly wanted to kill the Healer.

Night4
Nobody dies! The Villagers win! With 7 Villagers over!

Werewolf

Now look back at the structure of the game: 3 Nights and 3 Days. You’d think the Villagers lynched one werewolf during every day round, right? Wrong. Here’s what really happened:

Night1
randomperson13 dies. The Seer picks MrA next to him: MrA IS a Werewolf, but the Seer misinterprets it and thinks he’s a Villager.

Day1
The Seer declares himself and says he has important information. The “important” information is that MrA is a Villager, while he IS in fact a Werewolf. What’s the chance of first finding a Werewolf, reading it wrong and then give it out as important information?! We lynch randomperson12, who was in fact a Villager.

Night2
MrA (person11) dies. Wait a minute…that was a Werewolf, right? He dies, because the Game master misinterprets the finger pointing. They were actually pointing at the Seer!

Day2
The Seer identifies MrB as a Werewolf. After some discussion, we lynch MrB (person10), who really IS a Werewolf.

Night3
The Seer dies (person9), because the Healer didn’t believe him.

Day3
The Healer reveals himself and we lynch the guy (who IS a werewolf) who to quickly wanted to kill the Healer.

Night4
Nobody dies! The Villagers win! With 7 Villagers over!

Phew! Bit of a different perspective, right? There were 2 mistakes that caused this strange (the misinterpreting of the Werewolf signal by the Seer and the misinterpreting of the finger pointing by the game master), but somehow the second mistake did cause to correct the first mistake. I love probabilities and the chance of this happening is mind-boggling small. Freakishly small! Anyhow, it just seemed like a very surreal game to me and I’m still amazed at it all.

Werewolf

So who’s in for more Werewolf this week?

Tags: BarCamp, Games

MediaCamp

October 25th, 2007

Last Saturday I attended MediaCamp at BCUC in High Wycombe and after the last couple of busy days I’ve only now finally found the time to blog about it. On it’s website, MediaCamp is described as this:

It’s an UnConference with a strong educational flavour for gamers, bloggers, casts, and new media professionals & amateurs for one day to share, explore, challenge, and grow our abilities in new media. Learn about audio and video podcasting, blogging, photography, Second Life, Twitter, and all kinds of other new and social media tools.

I’ll highlight the stuff that I liked and also dwell on some of things that in my eyes could have made it better.

The Good Interesting

In total I went to six different sessions, three in the morning and three in the afternoon after lunch. The first was an introduction to Second Life by Chris Hambly. I’ve never used/experienced/tried out Second Life before, so it was great to see what all the fuss is about. To be honest, though, I personally still don’t see the “use” of SL; why would I want to hang around all day in a virtual world with a virtual life? My real (First) life is interesting and busy enough as it is and if I want to escape it, I’ll play a real game (like FF or WoW).

MediaCamp

Another great session was Eaon Pritchard‘s talk about Interactive advertising and TV 2.0. (I didn’t take any notes so excuse me if I get my facts wrong, I’m writing this purely on memory) He talked about an tv advertisement his company did for the Xbox 360 using the interactive Red Button. During the ad the word EGG appeared at a certain fragment and three small eggs were visible at the bottom of the screen with one egg coloured green (indicating Level 1). By typing the word ‘egg’ in with the remote control, you unlocked the second level: two sheep saying ‘ofni’ (info backwards). After you filled ‘info’ in, there was a third level, but I don’t remember exactly what that was. Once you finished all three levels, you had conquered the game and could leave your name behind. The interesting thing was that for weeks nobody had discovered the hidden levels, but the instant 1 person figured it out it spread rapidly. Within a couple of hours of that first person, 25 more finished the game; a couple of hours after that, 1000 people. After a couple of days 1.9 million people had completed the hidden levels. This whole story led to a great discussion on viral marketing and what techniques had been used with other advertisements.

MediaCamp

For lunch I went to The Noodle Bar with Twain, Improbulus, Sarah Blow and Steve Lamb. I loved the noodles and it was great to talk with the more tech savvy people instead of the media/marketing-oriented people (who were clearly in the majority at MediaCamp).

After lunch there was a talk I was looking forward to called Job Hunting for Grads 2.0. Being almost finished with my studies (3, 4 months) and having no experience whatsoever with finding a job, I really need some help/info/tips on this all. The session, however, was more focused on finding a job within the advertisement world and wasn’t really helpful for me. It was an interesting story though; Sam Ismail told us about the “stunts” he and a friend did to get scholarships at Saatchi & Saatchi.

Once all the sessions were done (and we were kicked out of politely asked to leave the building) there was a fun jam session in the pub. I surprisingly don’t know as many lyrics as I thought :D.

MediaCamp

The Bad Not So Good

Although there were interesting moments and a great atmosphere, there were a couple of things that could have made the whole experience better.

A hungry stomach cannot hear.
For starters, the event wasn’t sponsored, so there wasn’t anything to eat or drink. In itself that wouldn’t have been so bad, but the closest coffee place was 10 minutes away. If I had known that, I would have brought some snacks and drinks along (it didn’t help that I skipped breakfast, but that’s my own stupid mistake). I do understand though, how difficult it is to find sponsors for these type of events, especially for the first time around.

MediaCamp

Strength lies in numbers.
One problem was about only 30 people showed up and with such a small group the topics that will be discussed are kind of limited. For instance, there wasn’t anything about games (sidenote: I don’t see Second Life as a game; it’s a procrastination technique). While there was the space and opportunity to do something spontaneous on the spot, it was tricky to figure out if there was any interest for it. I think with a larger group of people there is more room for different types of sessions. At BarCamp Brighton we were with “only” 100 people (I say “only”, because so many more signed up, but only 100 were allowed) and the diversity of the topics was excellent.

MediaCamp

All in all, it was an interesting event and I met a whole bunch of great people! MediaCamp has the potential to be a very engaging event, even though it’s not quite there yet. With more attendees and sponsors this could be a great get-together to talk about all things media.