Archive for the ‘Events’ Category

Event: Final Fantasy XIII Launch

Friday, February 19th, 2010

Regular MissGeeky readers will know how addicted I am to the Final Fantasy games. I haven’t played that many games the past two years, but FF is something that will always get me hooked. The latest edition to this epic series will be coming out on March 9th, after a 4 year gap of no FF games. Like I said in previous posts this game is what will finally convince me to get a PS3 or an Xbox360.

FFXIII-Wallpaper

So I was excited to see that there’s a special UK launch event happening on the 9th at the HMV on Oxford Street! Both Yoshinori Kitase, the producer of the game, and Isamu Kamikokuryo, the game’s art director, will be there to sign games and answer any questions. Also the first 50 people to show up dressed in Final Fantasy costumes will be treated to the soundtrack cd of FFXIII. Plus anyone who attends will have the chance to win special goodies.

Date: 9th March 2010
Time: 5.30pm – 7:30pm
Address: HMV, 150 Oxford Street, London, W1D1DJ

Awesome! I wish I could make it, but I’m flying in that day from the Netherlands, so regrettably won’t be able to join.

Events: Geeks of London

Tuesday, February 9th, 2010

If you’ve been following my Twitter account, you will have noticed I’m working on a new series of events: the Geeks of London.

Most of you here know that I’ve been doing the Geek Dinners for two years now, so why the sudden new event? While I loved organizing the Geek Dinners, I noticed a couple of things: For starters, it’s always been confusing to people what ‘Dinners’ meant. In a lot of people’s eyes that meant a sit-down dinner, and some were then scared off by such a formal setting. We never ever did an actual proper sit down dinner, most of the time it was just a buffet, but it’s always been a bit unclear to people what the dinner part entailed.

Besides that I’ve always felt the term Geek doesn’t necessarily only mean techy geek. I think geeks come in all types of varieties, like movie geeks and comic book geeks. One final reason to change the event was because of the Girl Geek Dinners. I appreciate what the Girl Geek Dinners are doing, but they’ve grown so much by now that a lot of people didn’t realized there was also a “normal” Geek Dinner (I hate using the term “normal”, because that would imply the GGDs are abnormal, but I hope you get my drift).

Geeks of London

So the idea of this new series of events was to step away from the former Geek Dinner name, but to also organize meetups for all different types of geeks, be they movie geeks, comic book geeks or tech geeks. The first meetup will a Movie Geeks of London meetup, which will take place next week on Tuesday the 16th (for more details check out the website).

I’m hoping more people will get involved and will take on the role of organizing some of the meetups. I really want this to be as varied as possible with all sorts of themed events. The first event will just be a hang-around-a-pub-and-meet-lots-of-new-cool-people type meetup, but I’d love to do some meetups with special speakers or sponsors (or in the case of the movie meetups maybe a certain movie that everyone agrees on seeing before meeting up). I know we might have a pub quiz being planned and once the weathers a bit warmer I want to do some photography and geocaching walks. If you’ve got an idea for an event, let me know and I’ll help get you setup.

Playful ‘09

Tuesday, November 24th, 2009

Again I’m way behind in blogging about the events I’ve been going to. A couple of weeks ago I got to attend this year’s Playful, a one day conference with a great collection of speakers from different fields, all talking about game design. There were 16 talks in total, each 20-30 minutes long. I don’t have time (or the memory, to be honest) to tell you about all of them, but I’ll try to remember the highlights for me:

Playful 09 - 038

Roo Reynolds

Because of transport fail, I sadly missed the beginning of this talk, but Roo talked about the relationship between movies and video games. He gave examples of games of movies and movies of games (like Max Payne and Super Mario Bros), and that they rarely work that well. He also showed how games themselves are difficult to illustrate properly in movies. For example, there’s a part in the Trainspotting book about how the main character thinks he’s in a video game and is a great piece when you’re reading it. But the scene in the movie? Not that much. Another example (although not a video game) is the poker playing in Casino Royale. While for the rest it’s a great movie, that poker playing is ridiculous. Roo ended the talk with giving the one example of a movie/game which is the exception to the rule, where the movie and game go both ways and work perfectly on both levels: Tron.

Daniel Soltis

I should have been paying more attention to this talk, but I was busy replying to an important email (I know, lame excuse, but this was the type of email I couldn’t leave until later). Anyway, I missed most of what he said (anybody have a complete description somewhere?), but he ended with talking about a GPS puzzle box. The idea was basically geocaching in reverse: a box with a small lcd screen on it, that showed you how far you are from the goal location and you can only open the box on that specific goal location. The person who made it gave it as a wedding gift; the newlywed couple had to find the secret special location where they finally could open the box.

GPS Puzzle Box

James Bridle

This talk was the highlight of the day for me, which is also why the description is a bit longer than the others. James talked about the idea of the miraculous, which pretty much leads to the idea of awesomeness. For him, when he thinks about things that are awesome (and miraculous) it all kept going back to scale and complexity. Quotes from Douglas Adams and Thomas Pynchon are great in showing how metaphors are used to illustrate the ideas of scale and complexity. He also showed how you have complexity in complexity, scale within scale: Zak Smith created a book of illustrations based on Thomas Pynchon’s novel Gravity’s Rainbow. For every page in the 760 page book, he made an illustration, creating a complete new work based on the former. Another example was Tom Phillip’s books The Humument, where he painted over the pages of an old Victorian novel, creating a new narrative with new characters.

The same can be done with technology: with scale and complexity you can make strange mechanical objects and machines. For example, Heath Robinson’s contraptions of weird complex machines aimed in doing simple things. Another example was the predecessor of the Collusus (the machine that broke the Enigma code) which initially didn’t work, but they ‘changed the frequency’ and it did. Or Babbage’s difference engine machine, which surprisingly works even though it only was finished decades after the design was initially made on paper.

The best part of the talk though was a machine called MENACE: the Matchbox Educable Noughts And Crosses Engine. It’s a ‘machine’ that plays noughts and crosses, built from 304 matchboxes. Each matchbox represents one of the 304 board layouts the opening player might face (excluding rotations etc) and contains glass beads representing the possible moves. During a turn, you pick the matchbox representing the state you’re in and randomly select a glass bead which shows you which move to make. The cool thing is though that MENACE can learn: every time you win a game you a glass bead to each of the matchboxes you used, corresponding to the moves you made (and vice versa when you lose). The more often you played the better MENACE became in knowing which moves to make. James found many simulation programmes for MENACE, but no reports of an actual machine: so he built one himself.

MENACE

But how about scaling it up? Like for Go? So James started thinking about MAGE: the MAtchbox Go Engine. He did some calculations… and MAGE would need 3.4 x 10^15 matchboxes, each needing to hold 3610 beads. If each bead is 5mm, a match box would have to be 18m^3, which results in a final volume of 6.1 x 10^16. That’s larger than the Crab Nebula. Awesome.

James’s talk is completely online on his website Short Term Memory Loss.

Russell Davies

Russell first talked about the concept of bubble-building vs world-building. In world-building you’re trying to recreate reality, trying to build an actual replica of a world. It’s hard to do, cause there’s always something that can shatter the illusion. In bubble-building, you’re trying to build a bubble of illusion alongside our own world, drawing heavily on the power of pretending.

It’s these type of games, the ones that rely a lot on pretending, that Russell is most interested in. “These aren’t games, like the industry thinks of games, these are something a little less, these are Barely Games.” He gave all sorts of examples on how pretending is an everyday thing. His entire presentation is online, so if you’re interested in hearing more, just head on over there.

Chris O’Shea

Chris O’Shea’s talk was basically a showcase of all the cool projects he has worked on. Out of Bounds: an interactive museum installation that lets you “see” through walls as if you had x-ray vision (using an infrared torch and laser tracker). Air Guitar Championship: an interactive installation at Glastonbury, where festival go-ers could play air guitar. Flap To Freedom: a race between two people, each ‘controlling’ their own robot chicken by flapping your arms as fast as you can. Audience: an installation consisting of around 64 head-size mirror objects, with each object interacting with the visitors moving its head in a particular way to give it different characteristics of human behaviour. Some chat amongst themselves, some shy away and others confidently move to grab your attention. Beacon: similar to the Audience project, but with light beacons. The lights ‘interact’ with visitors, tracking their movements and reacting on them. Hand From Above: outdoor screens from the BBC, in which they added a giant hand of god into the real time video from people near the screens. People could see themselves on the screen being tickled, squashed, picked up and taken away by the giant hand.

There were loads more interesting talks, but these were the ones that really stood out to me (and that I still vividly remember after a couple of weeks). I’m guessing they’ll be doing it again next year, and if they do, I can highly recommend it!

Event: Playful 2009

Friday, October 16th, 2009

One of last year’s best conferences I went to was Playful 2008 (see my blog post about it); it was an interesting day with a fun collection of speakers from different fields, all talking about game design (without necessarily being game designers or working within games). It was great to hear that this year they would hold another event, and the lineup of speakers is again pretty amazing.

going_blogpost

Here is Playful’s description of what their event is all about:

Playful is a one-day event all about games and play – in all their manifestations, throughout the contemporary media landscape. It’s a conference for architects, artists, designers, developers, geeks, gurus, gamers, tinkerers, thinkerers, bloggers, joggers, and philosophers. We look at what PLAY means both creatively and culturally, and put speakers on the stage who offer different perspectives on where we are currently, where we’ve been, and where we’re going. We want people walking away talking about the nature of games…what they mean to different people inside, on the periphery, outside or miles away from the industry.

Check out their programme to see the full list of speakers that will be there. I know all the talks will most probably be great, but in particular I myself am looking forward to a couple of the speakers: Robin Burkinshaw, who is behind the blog Alice and Kev (an experiment in The Sims 3 with two homeless sims), Simon Oliver, the founder of indie games studio HandCircus, creators of the Rolando series for the iPhone, and Roo Reynolds, because his talk from last year was awesome!

There are still a couple of tickets available on the Playful evenbrite page for only £40. That’s a bargain compared to most conferences! But be quick: tickets are limited, and I have no doubt that these will be snapped up before you know it.

So, see you all at Playful?

BarCampLondon7 – Lottery Round

Wednesday, September 30th, 2009

So you may noticed, I’ve been busy with organizing BarCampLondon7 (and my studying) that I haven’t found as much time to blog here. I’ve written about BarCamps before (see here, herehereherehere, and here) and attended more than my fair share (I think I’m on #11 or 12 now), but now I’m finely helping with organizing one myself. It is a lot of hard work, but it’s so much fun! I can’t wait to see how this Barcamp turns out.

BarCampLondon logo

If you’re interested in coming along, we’re giving out the second wave of tickets for BarCampLondon 7 through a lottery. It is now live, and you’ll be able to enter it between midday on 30th September and midday on 3rd October. Check out the BarCampLondon website for more details.

Event: IMAX Terminator All-Nighter

Wednesday, September 30th, 2009

As regular readers here might know, I love the Terminator movies (well, the first two mainly) and I love the IMAX. Combine those two together… awesome!

terminator_2_01

This Saturday (3rd October) starting at 23:30 there’s a Terminator All-Nighter, showing all 4 Terminator movies back-to-back. That’s practically 8 hours of Terminator!

If you’re interested, there are still tickets available on the BFI website (£26 for Adults, £16 for Students, £18 for Concessions).

Event: Smirnoff Launch For Green Apple and Lime

Friday, September 11th, 2009

Just a quick post (from out the Apple store) about an event I’m going to tonight. I’ve been invited to the launch of two new flavours from Smirnoff: Green Apple and Lime.

The cool thing is that for this launch they’ve got a 10 meter long ice sculpture of the London skyline at Covent Garden. Awesome, right? If I’m right it should be on the north side of Covent Garden Piazza from around 18:00 on. If you decide to show up and have a look, don’t forget to mention my blog (Miss Geeky) and you’ll be entered into a prize draw to win Smirnoff Green Apple and Lime take away packs.

I’ve gotten access to the sampling area, where I’ll be trying out these two new (hopefully) tasty flavours. I’ll try to blog about them, whatever cocktails they come up with and the massive ice sculpture some time this weekend.

Hidden Gems, Joy Store and the New Ford Ka

Thursday, September 10th, 2009

I should have blogged about this sooner, but I’ve been so busy lately. I got some great entries on my Find The Hidden Treasure contest last week, that I had to share a couple of them with you.

Zain:

Hidden Gem: Ambala Sweet store. Something about syrupy sweets and a sunshine ky make a miserable me a little happy. Unfortunately, I’m nowhere near the sweet store and the weather is overcast.

Judith Lewis:

my hidden gem: The Chocolate Society Shop on Elizabeth St. If you don’t know about it, you’ll never find it but they have the BEST chocolate cookies I’ve had in a long time and my favourite chocolate brownies. Their chocolates are fab too!

TheChocolateSociety

Genevieve Hassan:

My hidden gem in London: If you’re a die-hard meat eater, you’ll never have considered Food For Thought – a small basement vegetarian restaurant in Covent Garden. They serve the best dessert in the world – the “Strawberry Scrunch” – a crunchy biscuit base with fresh cream, bananas and strawberries, plus they give you a HUGE portion! I challenge anyone to find a better dessert.

Emma Persky:

My Hidden Gem:

If I told you then it would no longer be hidden! Oh well, there are lot’s so I’m sure I can reveal one of my favourite to you :) But which one…

Hush. Yes, that’s the name of the restaurant. Why (the name that is)? Because it’s hidden away in a small courtyard at the end of South Molton Street so innocuously that you would never, ever find it, unless you knew it was there. No signposts or glaring neon signs point the way, and that’s jut the way they like it. You know a restaurant (and upstairs bar) must be good when its bursting at the seams even though it receives no footfall traffic.

The cuisine is modern british with a hint of french influence. My favourite dish being the “Gratin of Macaroni Cheese with (or without) Bacon” as a started. Enough to share, but so good you’ll regret that decision.

Oh, and did I mention that they have a wine list to die for!

sheilaellen:

My Hidden Gem in London has to be The Orc’s Nest (6 Earlham Street, WC2H 9RY).  It’s a treasure trove for anyone who’s into games – board, role-playing, cards or otherwise.  Packed full of the essentials to get you started, plus extension packs and ephemera.  And despite the bold yellow and black metal frontage and stunning Orc’s head logo, it’s surprising how many people walk past without ever noticing it’s there.

The winner of the contest was Judith Lewis with her chocolate store gem (I’ve got to visit that shop sometime!), but she couldn’t make it to the event. So the runner-up Emma Persky joined me last Thursday to the Joy Store to do some treasure hunting.

Preparing the miniatures

The event was pretty interesting. There were cupcakes and champagne for all the blog writers plus winners, and we got to see a shiny new Ford Ka (I loved the colour! It was almost Miss Geeky red, but slightly nudging a bit more to the pink side). We all had to find 1 Ford Ka miniature in the store, which we could exchange for £60 worth of Joy Store vouchers. Sweet!

Finding the miniatures wasn’t hard at all, so we got to spend 2 hours trying on clothes and picking out what we wanted for free. I ended up with a black zipper dress (still not completely sure about that dress though, the shoulders are a little bit too eighties) and a silver grey dress with gathered sections. I really liked the style of the Joy Store, but almost all the clothes I tried on didn’t fit me. Guess I have a slightly different body type (wide hips, small shoulders and waist) than what they design for.

Still, I had a great time (who wouldn’t with free champagne, free cupcakes and free dresses!). For the rest of September, every Friday every Joy Store in the UK will have miniature Ford Ka’s hidden in their store. If you find one, you can get a £10 voucher, and some of them will even be for a £100 voucher!

Events: onedotzero – Adventures in Motion

Tuesday, September 8th, 2009

I heard about the onedotzero Adeventures in Motion festival a couple of weeks ago, and almost forgot it was happening this week. It’s running from tomorrow, Wednesday the 9th of September till Sunday the 13th of September at the BFI Southbank.

The festival is all about showcasing up-and-coming talent alongside leading creatives within the arts of digital animation, motion graphics, experimental shorts and music videos. They’ve got some amazing stuff going on, and I’m hoping to make my way down to the Southbank on at least one of these days.

For starters, there are a couple of movie screenings. On Friday there’s a preview of Pixar’s Up with a Q&A afterwards with director Pete Docter and producer Jonas Rivera. I wish I found out earlier; I’ve been dying to see this movie, but it’s sadly completely sold out. On Saturday though there’s a screening of Mary and Max; I think I might have posted a trailer of it a while ago, but if you missed it here it is again:

It looks sweet, right? Next to the movie screenings there are also a couple of compilation programmes, showing a selection of short movies with a similar theme. I’m really interested in terrain, featuring 19 shorts:

terrain will take you on a journey traversing arresting moving vistas from directors who hail from a diverse spectrum of disciplines but who all share one common fascination – the myriad environments in which we dwell. from the extreme visual clutter of over-populated cities to the tranquility of rural panoramic plains as well as otherworldly imagined spaces.

Besides that there are also installations and innervisions, which are free to visit. Some of the installations look pretty cool, like an interactive music video lounge, and a huge projection on the National Theatre that lets you interact with the visual via handsets, text and Twitter.

The onedotzero Adventures in Motion festival runs from 09 September – 13 September at the BFI Southbank. To see the complete schedule, check out the onedotzero website.

Event: Hide & Seek Fest

Friday, July 31st, 2009

Recurring readers might remember my blog post from last year about the Hide & Seek Festival. It was a great three days of playing pervasive games, meeting like-minded people, and running around like crazy. This year the event is again being held for three days, and it sounds like it’s going to be just as fun.

Hide & Seek

The event will take place in and around the Royal Festival Hall, part of London’s Southbank Centre. They’re starting this evening at 19:00 with a couple of games (with as theme Beyond Werewolf), including Grand Emperor (which I’ve been wanting to play for some time now) and Hermit’s House (Players take the roles of a group of people stuck in a haunted house, and must find creative ways to solve the problems presented to them).

Tomorrow and Sunday the games run from 11:00 to 18:00, although if you just want to dip in for some brief gaming, you can drop in (and leave) at any time you want. It’s sounds like as if it’s going to be a fun couple of days, and I’m really interested in going. I’m not too sure about tonight or Sunday yet, but I’m definitely going to make it tomorrow (although 11 might be a bit too early). Check out the complete schedule on the Hide & Seek website, so that you can plan which games you want to participate in (no need to sign up or anything). See you there?